belebele
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2010-09-16
, 11:35
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Posts: 4 |
Thanked: 0 times |
Joined on Jul 2010
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#11
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2010-09-21
, 01:37
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Posts: 4,365 |
Thanked: 2,467 times |
Joined on Jan 2010
@ Australia Mate
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#12
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2010-12-03
, 04:11
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Posts: 101 |
Thanked: 29 times |
Joined on Aug 2010
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#13
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2010-12-03
, 05:10
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Posts: 4,365 |
Thanked: 2,467 times |
Joined on Jan 2010
@ Australia Mate
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#14
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2012-03-29
, 16:35
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Posts: 1,103 |
Thanked: 368 times |
Joined on Oct 2010
@ india, indore
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#15
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2012-03-29
, 16:50
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Posts: 298 |
Thanked: 341 times |
Joined on Aug 2010
@ This world :)
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#16
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Finally got a chance to port the old slysics to maemo5. Haven't really changed much, so it's the same old unaccelerated 2d, albeit, much faster on the N900 than on previous devices.
There's a rendering bug if you hit save... so don't save maps yet unless you want to restart the program afterwards.
More info here: https://sites.google.com/site/wil7ang/projects/slysics
Versions headed to testing will be completely rewritten to use OpenGLES and all its goodness, so obviously this version won't ever be in testing/extras. All missing features will be in future versions .
Oh yeah, it's in extras-devel if anyone wants to take a look at it. Did I mention the -devel part? Be extra cautious when trying it out.
Edit:
Forgot to mention: the flag doesn't do anything and never has... but it will eventually.
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2012-03-29
, 17:17
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Posts: 1,103 |
Thanked: 368 times |
Joined on Oct 2010
@ india, indore
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#17
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2012-04-04
, 05:02
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Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
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#18
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2012-04-04
, 07:08
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Moderator |
Posts: 3,716 |
Thanked: 7,419 times |
Joined on Dec 2009
@ Bize Her Yer Trabzon
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#19
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Sorry guys, I've mostly stopped working on this due to college. Last thing I did was port the game to windows , add continue flags, and portals. http://www.youtube.com/watch?v=oTOZakj_AHE
I'll try a updated maemo port whenever I get around to it...
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2012-04-04
, 11:30
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Posts: 1,103 |
Thanked: 368 times |
Joined on Oct 2010
@ india, indore
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#20
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Sorry guys, I've mostly stopped working on this due to college. Last thing I did was port the game to windows , add continue flags, and portals. http://www.youtube.com/watch?v=oTOZakj_AHE
I'll try a updated maemo port whenever I get around to it...