I've made a thread here also to grab other people attention thanks for htheb comment
basically this is exactly what in the above page
Originally Posted by q8phantom
Hello there,
I don't know if that's right or wrong to do, Sometime ago, I've read a book about this game engine ( Cocos2d ) http://www.cocos2d-iphone.org/
and as am very new to programming and games, My start was with Qt, and then Managed to jump to objective-c also, and started using that game engine!
Now what am trying to do is to port that game engine itself, but I see that there's not too many people who cares, I'm not that expert to do it, so I've created some class based on the QGraphicsView which makes it really similar to Cocos2d way, am trying to make the GAP narrower and narrower, either creating it based on QGraphicsView, or porting Cocos2d itself later.
For now, I posted all the code and test files in here
http://forum.meego.com/showthread.php?t=4842
I've made a thread here also to grab other people attention thanks for htheb comment
basically this is exactly what in the above page