javispedro
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2009-12-13
, 03:03
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Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
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#11
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2009-12-13
, 06:04
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Posts: 3,811 |
Thanked: 1,151 times |
Joined on Oct 2007
@ East Lansing, MI
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#12
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2009-12-13
, 12:26
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Posts: 42 |
Thanked: 7 times |
Joined on Nov 2009
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#13
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The ironic part of this is that currently it is being SLOWED DOWN because of the SGX. An instant way to get more speed is to disable the compositor, which is something I'm playing with.
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2009-12-13
, 17:50
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Posts: 2 |
Thanked: 0 times |
Joined on Dec 2009
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#14
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2009-12-13
, 18:01
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Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
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#15
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The Following 4 Users Say Thank You to javispedro For This Useful Post: | ||
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2009-12-14
, 08:23
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Posts: 42 |
Thanked: 7 times |
Joined on Nov 2009
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#16
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As I said, I'm playing with video output performance -- a recent development has basically doubled the DrNokSnes framerate in the N900 and should do wonders for CPU-bounded fullscreen SDL games.
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2009-12-15
, 09:19
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Posts: 365 |
Thanked: 98 times |
Joined on Nov 2009
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#17
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2009-12-15
, 10:34
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Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
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#18
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The Following 3 Users Say Thank You to javispedro For This Useful Post: | ||
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2009-12-16
, 14:33
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Posts: 3 |
Thanked: 0 times |
Joined on Dec 2009
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#19
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2009-12-16
, 14:46
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Posts: 10 |
Thanked: 3 times |
Joined on Sep 2009
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#20
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