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Posts: 619 | Thanked: 100 times | Joined on Jan 2010
#31
Originally Posted by Figa View Post
Ok now we have "working" emu. Bad sound, control and scaling, but it works. Thank you for help(notaz, Ima, Exophase). I will continue yesterday and I will write more about it. I have to go sleep.
So is there a chance you could get it running fullspeed with sound?
 
Posts: 270 | Thanked: 239 times | Joined on Dec 2009 @ Czech Republic
#32
to devensega: Advance Wars 2 works

to nax3000: Yes, I tried 3 roms and all was running fullspeed with or wo sound.

Control is ok, but I have to do some config file for it. Sound isnīt good (crackle a noise), but I hope that I will solve it. The biggest problem is scaling. Now we have original 240x160px and it is very funny itīs so small... I am going to work on it.
 

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Posts: 619 | Thanked: 100 times | Joined on Jan 2010
#33
Figa: You did see javispedro's post the page before this one right? How about uploading your code to github or something?
 

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Posts: 270 | Thanked: 239 times | Joined on Dec 2009 @ Czech Republic
#34
Of course, but not now. Firstly, I have to clean code and do some work, but If somebody wants help me I will do it earlier...
 

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Posts: 76 | Thanked: 13 times | Joined on Jul 2010
#35
keep it up bro

you are doing great~!
 
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Posts: 266 | Thanked: 157 times | Joined on Oct 2009
#36
The stretching/full screen used in javispedro's DrNokSnes works quite well. He might be willing to give you a hand if you encounter problems.

I'm surprised how fast this project is coming along, thanks again.
 

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Posts: 270 | Thanked: 239 times | Joined on Dec 2009 @ Czech Republic
#37
Thanks. I will try it. I have other idea. I want to do scaling over gles so it can be accelerated by GFX and saves CPU power.
 
Posts: 619 | Thanked: 100 times | Joined on Jan 2010
#38
Originally Posted by Figa View Post
Thanks. I will try it. I have other idea. I want to do scaling over gles so it can be accelerated by GFX and saves CPU power.
Oh man, if you manage to do that the emulator would be AMAZING! (And consequently, you'll be amazing haha!)
Do you have any idea of how to do GPU accel anyway?
 
Posts: 13 | Thanked: 1 time | Joined on Jun 2010
#39
Great work so far! Keep it up, we're all looking forward to it!
 
Posts: 270 | Thanked: 239 times | Joined on Dec 2009 @ Czech Republic
#40
Yes, I do, but now it is slow as hell... I take every frame and scale it to new dimensions over ogles, but my "copying function" is bad. Give me some time please.
 

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