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Posts: 230 | Thanked: 302 times | Joined on Oct 2009 @ Helsinki, Suomi (Finland)
#21
I wonder why no one has yet ported any of ABA Games' shooters. Only reason I can think of is that people in the community are not aware they exist.

They are open source, they are very good, they run smoothly even on quite low end hardware (my thinkpad x41 with intel graphics + debian runs them smooth as butter) and they would fit perfectly on handheld/mobile (Torus Trooper with accelometer control, anyone?).
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Last edited by ladoga; 2013-01-10 at 16:03.
 

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#22
I think secret maryo chronicles and others games being ported would be a good start for the new year, if someone or some people could it port, it would mean even more enjoyment from our n900's.
__________________
1. N900 + CSSU Thumb
2. N900 + KP51, CSSU Thumb, Meecolay
 

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#23
Armagetron Advanced
http://sourceforge.net/projects/armagetronad

Some work on making it GLES is already done: https://code.launchpad.net/~aavoodoo
 

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Posts: 250 | Thanked: 126 times | Joined on Dec 2010
#24
So any news on this Secret Maryo would be a good start
 

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#25
http://www.meridian59.com/
Meridian59 is the first MMORPG, I beta tested in in '94 or '95 and it is a bit ugly to todays mega polygon user but it was fun. They OSS'd it recently and the source is available on the front page, there are two servers one for starter/social fun and one more for hard core pvp. I think I ran it on a 486 with a generic 1Mb vid card so it will surely race along on a N900.

Last edited by biketool; 2013-06-05 at 12:30.
 

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Posts: 254 | Thanked: 509 times | Joined on Nov 2011 @ Canada
#26
Originally Posted by biketool View Post
http://www.meridian59.com/
Meridian59 is the first MMORPG, I beta tested in in '94 or '95 and it is a bit ugly to todays mega polygon user but it was fun. They OSS'd it recently and the source is available on the front page, there are two servers one for starter/social fun and one more for hard core pvp. I think I ran it on a 486 with a generic 1Mb vid card so it will surely race along on a N900.
Appears to be Windows only... it would be a lot of work to port.
 

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#27
Originally Posted by shawnjefferson View Post
Appears to be Windows only... it would be a lot of work to port.
Requires virtual studio compiling, but I think that is possible with the right compilation libs, meridian59 has not been OSS for long so not surprised that there is not a native port, thought it runs on wine for x86.

If not meridian59 then Second Life viewer is also OSS. I wonder if I can get it to run chroot debian?
https://en.wikipedia.org/wiki/Second_Life
 
Posts: 254 | Thanked: 509 times | Joined on Nov 2011 @ Canada
#28
Originally Posted by biketool View Post
Requires virtual studio compiling, but I think that is possible with the right compilation libs, meridian59 has not been OSS for long so not surprised that there is not a native port, thought it runs on wine for x86.
The whole GUI, scene rendering and probably many other parts would have to be rewritten as they use Windows specific APIs (from what I saw with a quick look at the source.) There will be no native port without a rewrite of these parts. There is no wine capable of running this on the n900 either.
 
Posts: 14 | Thanked: 19 times | Joined on Apr 2010
#29
Would be cool to see a working Hedgewars version for N900.

I fiddled with it years ago but never managed to get hardware acceleration to work properly (I basically took the version from Debian ARM's repos, via easy-debian, and attempted to use maemo's own libraries with it, which actually worked, but really slow).
 
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