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Posts: 669 | Thanked: 433 times | Joined on May 2010
#1
lately i wanted to play 2 games that were working some time ago TowerBloxx and Coaster Rush 3D - i made many updates including thumb and kernel power ones since the last time i played them. this is my device's info:

Community SSU version = 2011.38-1Tmaemo8.2+thumb1
Kernel Power Version = 2.6.28.10-power52

these games don't work anymore for some reason - the first picture is being loaded and then it freezes. these are the console outputs from both games:


Coaster Rush 3D (v1.0.1):
------------------------

initializing gc
initializing memory pools
memory pools set to null
root memory pool created
highheap & lowheap set
iDCMIDlet::InitializeNGI(): mAccelerometer=0x8b090

WARNING: System fonts implementation is empty, check the game side code to make sure graphical fonts are used!In SoundWrapper
::initialize()
In SoundWrapper::initialize() done
In ResourceManager::__staticInitializer
In ResourceManager::__staticInitializer done
in Runnable() constructor
creating the toolkit instance
done tk
In DCIHouse constructor
in dchocmidlet::startapp()
calling iwrapper::initialize()
In iWrapper::initialize
In DavinciUtilities::initialize
In DavinciUtilities::initialize done
initializing idccanvas
touch interface created
creating shader program, got 293 / 173 bytes
----------- opengl rendering context created, screen set -----------
creating shader program, got 293 / 173 bytes
creating shader program, got 293 / 77 bytes
iwrapper::initialize() exiting
graphics created
= in main loop's initialization =
in resetTimer()
out resetTimer()
in toolkit::initialize()
ResourceInputStream reading beyond its length!
----------------------------------------------
failed to open file /install/l6_0
Failed to open inputstream: l6_0
numberOfLanguages = 6
sm_languageName[0][LANGUAGE_NAME_INDEX] = English
sm_languageName[1][LANGUAGE_NAME_INDEX] = Fran?ais
sm_languageName[2][LANGUAGE_NAME_INDEX] = Italiano
sm_languageName[3][LANGUAGE_NAME_INDEX] = Deutsch
sm_languageName[4][LANGUAGE_NAME_INDEX] = Espaņol
sm_languageName[5][LANGUAGE_NAME_INDEX] = ?????????
- out main loop's init
In DCIHouse::initialize
In DCIHouse initialize load's vars
iWrapper::loadPackedImage(): ERROR! imageIndex=0, glerr = 1281
In DCIHouse::initialize
In DCIHouse get lang
iPhoneUtils::getSelectedLanguage(): lang=0, dial=3
DCIHouse::initialize(): lang=0
LoadingSprite IS NOT NULL
mLoadingCounter = 0
= in DCIHouse::initializeGraphics
= in DCIHouse::initializeGraphics CP1
= in DCIHouse::initializeGraphics CP3
In FadeEffects::init
= in DCIHouse::initializeGraphics CP4
pointer = 16
= in DCIHouse::initializeGraphics CP5
= in DCIHouse::initializeGraphics CP6
= in DCIHouse::initializeGraphics CP7
= in DCIHouse::initializeGraphics finish
In DCIHouse::initialize
In DCIHouse get lang
iPhoneUtils::getSelectedLanguage(): lang=0, dial=3
DCIHouse::initialize(): lang=0
LoadingSprite IS NOT NULL
mLoadingCounter = 1
In iWrapper::initializeGraphics
gc_run()
scanning stack 41e5dc50 to 41e5d87c
scanning stack 41e5d87c to 41e5dc50
scanning stack 40192154 to 4019232c
iWrapper::loadPackedImage(): ERROR! imageIndex=1, glerr = 1281
gc_run()
scanning stack 41e5dc50 to 41e5d87c
scanning stack 41e5d87c to 41e5dc50
scanning stack 40192154 to 4019232c
gc_run()
scanning stack 41e5dc50 to 41e5d87c
scanning stack 41e5d87c to 41e5dc50
scanning stack 40192154 to 4019232c
gc_run()
scanning stack 41e5dc50 to 41e5d87c
scanning stack 41e5d87c to 41e5dc50
scanning stack 40192154 to 4019232c
gc_run()
scanning stack 41e5dc50 to 41e5d87c
scanning stack 41e5d87c to 41e5dc50
scanning stack 40192154 to 4019232c
In iWrapper::initializeGraphics done
In iDCRecordStore Constructor!
Trying open database /home/opt/nhouse/install/rms.sqlite
Database rms.sqlite iResult = 0
Recordstore Opened successfully
In iDCRecordStore Constructor! done

TowerBloxx (v1.0.0):
-------------------
initializing gc
initializing memory pools
memory pools set to null
root memory pool created
highheap & lowheap set
in Runnable() constructor
in dchocmidlet::startapp()
calling iwrapper::initialize()
in iwrapper::readResourceBytes(), reading file anim
scanning stack 420d2cd4 to 420d2994
in iwrapper::readResourceBytes(), reading file im
initializing idccanvas
touch interface created
creating shader program, got 293 / 173 bytes
----------- opengl rendering context created, screen set -----------
creating shader program, got 293 / 173 bytes
creating shader program, got 293 / 77 bytes
iWrapper::initialize(): init BlueTooth...
iWrapper::initialize(): Done init BlueTooth.
iwrapper::initialize() exiting
graphics created
= in main loop's initialization =
in resetTimer()
out resetTimer()
ResourceInputStream reading beyond its length!
----------------------------------------------
scanning stack 420d2c58 to 420d27e4
out getText()
out getText()
out getText()
scanning stack 420d2c58 to 420d284c
scanning stack 420d2c58 to 420d28dc
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
failed to open file /install/l6_0
Failed to open inputstream: l6_0
loading image file /install/img8.png
this file has 32 bits per pixel
loading image file /install/img9.png
this file has 32 bits per pixel
scanning stack 420d2c58 to 420d28ac
- out main loop's init
in resetTimer()
out resetTimer()
scanning stack 420d2c58 to 420d2834
Stopcreating shader program, got 293 / 173 bytes
scanning stack 420d2c58 to 420d27ac
Stopcreating shader program, got 293 / 173 bytes
scanning stack 420d2c58 to 420d283c
Stopcreating shader program, got 293 / 173 bytes
scanning stack 420d2c58 to 420d2834
scanning stack 420d2c58 to 420d283c
Stopcreating shader program, got 293 / 173 bytes
scanning stack 420d2c58 to 420d27a4
scanning stack 420d2c58 to 420d27ac
scanning stack 420d2c58 to 420d283c
Stopcreating shader program, got 293 / 173 bytes
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
out getText()
call mp screen init
out getText()
out getText()
out getText()
out getText()
out getText()
In iDCRecordStore Constructor!
Trying open database /home/opt/njurassic/install/rms.sqlite
Database rms.sqlite iResult = 0
Recordstore Opened successfully
In iDCRecordStore Constructor! done

------
any idea what's the cause for this?
 
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