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otsaloma's Avatar
Posts: 125 | Thanked: 1,392 times | Joined on May 2011 @ Finland
#101
Originally Posted by claustn View Post
Is it possible to add the function or rotating the map with 2 fingers? I find it useful.
rinigus: is two finger rotation possible? Does is require redoing the GestureArea component? If possible, it could be added, yes, off by default though, to avoid accidental rotation along with pinch-zoom.
 

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Posts: 125 | Thanked: 1,392 times | Joined on May 2011 @ Finland
#102
Originally Posted by pichlo View Post
My suggestion would be to present a list if the address lookup comes up with multiple results.
Search autocomplete would be the answer. It's just been delayed on account of the other stuff.

Originally Posted by pichlo View Post
A last suggestion, can we have a feature to just look up addresses, without finding routes to them? There is a "nearby venues", but that is not quite the same thing. And it is limited to only up to 20 miles.
Search?
 

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Posts: 5,142 | Thanked: 15,574 times | Joined on Sep 2012 @ UK
#103
Originally Posted by otsaloma View Post
Search?
Damn. Now I feel really embarrassed
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In particle accelerators atoms are indeed not only touching each others. But banging together in a massive explosive orgasm.
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#104
Originally Posted by otsaloma View Post
rinigus: is two finger rotation possible? Does is require redoing the GestureArea component? If possible, it could be added, yes, off by default though, to avoid accidental rotation along with pinch-zoom.
I guess it will require updating GestureArea. I was planning to look at some point if I can adapt QtLocation interaction components, but haven't got there yet.

We would have to think about how much time we should invest into Mapbox QML if

"Developer offering will see many improvements in 2018-2019. We are planning to open Qt Location after Qt upgrade 5.9" [http://www.merproject.org/logs/%23me...4-19T08:13:56]

will happen. I don't mind maintaining and developing QML bindings further, but then it has to be used by applications. Right now, QML Mapbox bindings are relatively "easy" to maintain, although there are some issues filed that will have to be addressed. Adopting new gesture area would be somewhat harder and this work will have to be weighted against the time it will be used.

In this sense, we would have to compare APIs and think what will be used in 2019. In addition to APIs, there are differences in update paths and control that is possible to get over it, but looks like Qt is making a major exception and making significant updates in Mapbox component in stable releases and Mapbox is developing within Qt 5.9 as well.
 

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#105
I see two-finger rotation as a nice to have thing, but not really all that relevant, or relevant only in rare use cases, so if it looks like a lot of work, it's likely not worth the trouble. And if there is indeed an up-to-date Mapbox GL in SFOS 3, I'll likely switch to that, but that depends on the details and remains to be seen.
 

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