The Following 10 Users Say Thank You to r0kk3rz For This Useful Post: | ||
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2017-08-31
, 11:25
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Posts: 248 |
Thanked: 1,142 times |
Joined on Dec 2014
@ Earth
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#632
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In the community we already did the work for 64bit arm devices, this was before the work on Sailfish X had even started and was mainly pioneered by Ghosalmartin for the Nexus 5X (bullhead).
The userspace will still be 32bit and indeed that is a feature because there are no aarch64 compiled apps around for sailfish at all.
its the kernel HCI driver with the broadcom based BT chips which I already warned Chen against.
The Following 5 Users Say Thank You to DrYak For This Useful Post: | ||
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2017-08-31
, 11:27
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Posts: 7,074 |
Thanked: 9,069 times |
Joined on Oct 2009
@ Moon! It's not the East or the West side... it's the Dark Side
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#633
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The Following User Says Thank You to Dave999 For This Useful Post: | ||
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2017-08-31
, 12:52
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Posts: 105 |
Thanked: 402 times |
Joined on Jan 2017
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#634
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Shipping date of the first batch of product has been moved to September.
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2017-08-31
, 13:47
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Posts: 440 |
Thanked: 2,256 times |
Joined on Jul 2014
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#635
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- Lots of 3rd party apps are "noarch" anyway (QML + Javascript, mostly - same package regardless of the CPU arch).
- Supporting Aarch64 is basically just adding 1 more available target on their OpenBuildSystem compile farm.
- We need multiple archs due to Atom's 486/IA32 anyway
- There aren't that many 3rd party apps with binary code anyway, compared to Android or iOS. Lots of them are opensource and even if the original author is unavailable, someone else could easily fork the repo and recompile.
Only the few closed-source apps, with a binary component, whose dev is unavailable, and that will need a Aarch64 recompile would be affacted by the switch.
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2017-08-31
, 15:55
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Posts: 887 |
Thanked: 2,444 times |
Joined on Jun 2011
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#636
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2017-09-01
, 09:13
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Posts: 3,328 |
Thanked: 4,476 times |
Joined on May 2011
@ Poland
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#637
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- Lots of 3rd party apps are "noarch" anyway (QML + Javascript, mostly - same package regardless of the CPU arch).
- Supporting Aarch64 is basically just adding 1 more available target on their OpenBuildSystem compile farm.
- We need multiple archs due to Atom's 486/IA32 anyway
- There aren't that many 3rd party apps with binary code anyway, compared to Android or iOS. Lots of them are opensource and even if the original author is unavailable, someone else could easily fork the repo and recompile.
Only the few closed-source apps, with a binary component, whose dev is unavailable, and that will need a Aarch64 recompile would be affacted by the switch.
The Following 4 Users Say Thank You to marmistrz For This Useful Post: | ||
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2017-09-05
, 07:11
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Posts: 103 |
Thanked: 493 times |
Joined on Mar 2012
@ France
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#638
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The Following 8 Users Say Thank You to British For This Useful Post: | ||
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2017-09-05
, 23:10
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Posts: 1,478 |
Thanked: 9,871 times |
Joined on Dec 2008
@ Shanghai / London
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#639
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@Chen: Are you planning to update your signature with this here project any time soon, or perhaps are you waiting for your Moto mod to be done with ?
There *might* be people that read your posts on other threads and don't know about the "Chen[s]phone".
The more the merrier.
Strength in numbers.
All that...
The Following 25 Users Say Thank You to chenliangchen For This Useful Post: | ||
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2017-09-06
, 09:32
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Posts: 237 |
Thanked: 502 times |
Joined on May 2010
@ Mittelfranken, Germany
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#640
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The Following 5 Users Say Thank You to Amboss For This Useful Post: | ||
Tags |
n950 revival, q-device, qwerty keyboard, sailfishos, sailingchen |
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The userspace will still be 32bit and indeed that is a feature because there are no aarch64 compiled apps around for sailfish at all.
SirenSong v0.5
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