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MohammadAG's Avatar
Posts: 2,473 | Thanked: 12,265 times | Joined on Oct 2009 @ Jerusalem, PS/IL
#361
main.cpp:
Code:
#ifdef Q_WS_MAEMO_5
    QApplication::addLibraryPath("/opt/qtm12/imports");
#endif
Before making an instance of QApplication.

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MohammadAG's Avatar
Posts: 2,473 | Thanked: 12,265 times | Joined on Oct 2009 @ Jerusalem, PS/IL
#362
Youtube player up and working yay.

Now if only someone found a way to get past audio skipping when you touch anything hildon-related... (same in mplayer/someplayer etc)
 

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#363
Originally Posted by MohammadAG View Post
Youtube player up and working yay.

Now if only someone found a way to get past audio skipping when you touch anything hildon-related... (same in mplayer/someplayer etc)
Great work! Seems like this becomes the ultimate Facebook client app! Need help for some GUI design? Just let me know.
 
Posts: 435 | Thanked: 769 times | Joined on Apr 2010
#364
Originally Posted by MohammadAG View Post
Now if only someone found a way to get past audio skipping when you touch anything hildon-related... (same in mplayer/someplayer etc)
Do you mean touchscreen sounds?

If so you may try this:

Code:
void MainWindow::startMaemoTouchSounds() {
     QProcess myProcess;
     myProcess.startDetached("maemo-xinput-sounds");
 }

 void MainWindow::stopMaemoTouchSounds() {
      QProcess myProcess;
      myProcess.startDetached("killall maemo-xinput-sounds");
 }
 
marxian's Avatar
Posts: 2,448 | Thanked: 9,523 times | Joined on Aug 2010 @ Wigan, UK
#365
I think MAG is referring to the low priority of third party applications when allocating CPU cycles, which is particularly noticable with multimedia playback.
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#366
Ah, I see.

/usr/share/policy/etc/rx51/syspart.conf file is what needs to be handled. It's a simple conf file, check group [classify system] and add app path to it. Someplayer (and QRadio) already adds itself there to get CPU cycles.

Doing that you get sound even when pressing power button.

EDIT: there is also multimedia group, but with system group audio stutters are limited to the minumum.

Last edited by gionni88; 2011-05-26 at 10:17.
 

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#367
Originally Posted by MohammadAG View Post
Youtube player up and working yay.

Now if only someone found a way to get past audio skipping when you touch anything hildon-related... (same in mplayer/someplayer etc)
Should i noticed and update in HAM for trying the Youtube embedded player?
 
Posts: 27 | Thanked: 17 times | Joined on Jun 2010
#368
Wow! I'm really looking forward to this release! When do you think it will be available?
 

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#369
Soon, two days max I hope.

I was actually planning to make a UI similar to the stock player, but apparently I can't have overlays (unless I use mafw)
 

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Posts: 2,473 | Thanked: 12,265 times | Joined on Oct 2009 @ Jerusalem, PS/IL
#370
Anyone got suggestions for a notification sound? I was thinking of ripping it from iOS...
 
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