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2009-12-12
, 15:38
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Posts: 98 |
Thanked: 26 times |
Joined on Sep 2009
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#2
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2009-12-12
, 15:43
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Posts: 367 |
Thanked: 176 times |
Joined on Oct 2009
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#3
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http://talk.maemo.org/showthread.php?t=36184
http://www.youtube.com/watch?v=bNNzRyd1xz0
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2009-12-12
, 20:37
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Posts: 1,255 |
Thanked: 393 times |
Joined on Oct 2009
@ US
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#4
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2009-12-12
, 20:48
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Posts: 367 |
Thanked: 176 times |
Joined on Oct 2009
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#5
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The details about the pricing is still bit open so I can't comment any definitive about that yet, sorry.
However, the configuration is going to be little different from how we brought it out for iPhone. On iPhone there is only the paid app with 63 levels. On N900 in the spirit of open platform we actually made the fully working game with 21 levels free. In case you get addicted to it (and you will ) there will be also a separate paid level pack containing 42 more levels.
And as for more level packs, well, it's up to you.
http://toucharcade.com/2009/12/11/an...-of-boom-blox/
First off, it's the Iphone version of the game, but I guess it won't differ too much from the N900 one. The N900 version was probably delayed due some Ovi Store issues.
The review is overall positive, and the best part is that the game includes 63 unique levels - yes, really!
Rovio has really deserved some kudos here. Although it isn't freeware like Bounce Evolution, 1 buck isn't really a big deal - especially if you consider what you get. And they need money as well!
At least the Bounce series remains Maemo exclusive.
As a fan of Rovio's previous games - including the Bounce series - I can't pass this. And if you enjoyed Bounce Evolution (it's free - if you haven't got it yet, don't hestitate), then you shouldn't pass neighter...