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Capn_Fish's Avatar
Posts: 140 | Thanked: 13 times | Joined on Mar 2008
#1
Could somebody compile an X server with OpenGL support (I know it's not accelerated, I just want to be able to do simple OpenGL dev work on my tablet) and USB mouse support (if it needs to be enabled at compile-time)? I tried (on my N810 running Debian), but got errors, and I don't have Scratchbox set up ATM.

Thanks in advance.
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pycage's Avatar
Posts: 3,404 | Thanked: 4,474 times | Joined on Oct 2005 @ Germany
#2
Non-accelerated OpenGL doesn't need a special X-server. The Mesa project provides a free OpenGL-compliant implementation.

http://www.mesa3d.org/
 
Capn_Fish's Avatar
Posts: 140 | Thanked: 13 times | Joined on Mar 2008
#3
I know that, but it DOES need stuff like GLX/DRI or whatever extensions (which is the error I got trying to run a simple OpenGL app I wrote), unless I'm mistaken? I'm still new to OpenGL.
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pycage's Avatar
Posts: 3,404 | Thanked: 4,474 times | Joined on Oct 2005 @ Germany
#4
No, AFAIK GLX/DRI is only needed when running hardware-accelerated OpenGL. But I'm not an OpenGL expert either.
 
Posts: 2,102 | Thanked: 1,309 times | Joined on Sep 2006
#5
http://www.unrealvoodoo.org/hiteck/projects/maemo/

Might be worth a look, or an ask.
 
qole's Avatar
Moderator | Posts: 7,109 | Thanked: 8,820 times | Joined on Oct 2007 @ Vancouver, BC, Canada
#6
I've run OpenGL stuff with mesa sw renderer. Slow as heck, but it only uses standard Debian packages and xomap.



got about 10 fps... You need the libgl1-mesa-swx11
package.
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Last edited by qole; 2008-08-23 at 18:28.
 
Capn_Fish's Avatar
Posts: 140 | Thanked: 13 times | Joined on Mar 2008
#7
OK, cool! I should have known I was missing a package...

Now how about USB mouse support? Does the standard build support that too?

Thanks a lot!
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Nokia N810 (Some mutation of Mer)
 
Posts: 3,428 | Thanked: 2,856 times | Joined on Jul 2008
#8
I had to load the same usbMouse.deb package that is floating around here for Maemo to get mouse support.. and it was really slow and shakey.. and everytime I clicked the left mouse button it clicked 2-3 times.. was very annoying.
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Capn_Fish's Avatar
Posts: 140 | Thanked: 13 times | Joined on Mar 2008
#9
If the mouse is buggy, I don't care to use it. Seems like one more thing Nokia ruined on these tablets...

On the topic of OpenGL, I still get a "glx extension not supported on display :0.0" message when I try to run my OpenGL app (not the exact error, but close enough).

Do I need to do anything special to use Mesa?
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qole's Avatar
Moderator | Posts: 7,109 | Thanked: 8,820 times | Joined on Oct 2007 @ Vancouver, BC, Canada
#10
No, seriously, OpenGL should work with the Mesa software renderer, just slowly. Simple shapes should be fine, however. Maybe install an OpenGL game (I installed Armagetron) and let it pull in all of the right dependencies for you. If the game ... erm, ... "runs" (if you can call 2 fps "running" ), then you've got things set up right.
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