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ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#10
Originally Posted by iball View Post
Is the keyboard app built-in to this one or linked to it so it's called automagically?
Nah, you can write a shell script to start the keyboard in the background with the one-line config file, then start freesci if you want.

Please test - primarily with SCI0 and SCI01 games - not SCI1 games.

We're looking for crashes and hang reports - specifically using save/restore (F6/F7) in various games.

I'm also interested in hearing from people who find interesting configuration tweaks - right now transitions from room-to-room are fairly slow, as are the heavier animation sequences.

Since most animations don't redraw the whole screen, and the game uses an efficient 'dirty rectangle' screen update algorithm, using XSP doubling is not going to buy much in the way of speed increases.

I find performance to be perfectly adequate, but it is odd that the game never uses more than 50% cpu, yet can't update animations very quicly. Again, if you want to help, get it and do some testing.