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Posts: 1,414 | Thanked: 7,547 times | Joined on Aug 2016 @ Estonia
#424
Originally Posted by monkeyisland View Post
HI Ringius on Jolla1 it is working with parts of the maps, but Poormaps take ages to rendering the maps especially for routing and searching.
But when there is no other possibility for me its okay.
rendering, routing, and searching are actually 3 different parts. They could be all 3 slow or one of them in particular. While rendered tiles are cached between Poor Maps sessions, the search and routing is not. So, at least for rendering, it is using cache.

To test which of the components is the slowest, try to mix OSM Scout Server with online providers. For example, take Mapbox for tiles and try to search. That would tell you whether search is slow.

With the routing, try to route between current location and a location that has been found not as a search result but pointed on a map. That will tell you whether routing is slow.

Not sure I can fix it all, but maybe some things I can.
 

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