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javispedro's Avatar
Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#9
Originally Posted by Jaffa View Post
The problem, as attila77 says, is the lack of real hardware. The SDK doesn't emulate Open GL-ES, so you get the full Open GL of the host computer available. This isn't particularly helpful.
It does. The current FREMANTLE_X86 SDK target contains the official TI OGLESv2 "simulator", and in fact I've got it to run some book examples.
It seems to be a bit outdated, but if you can get an app to work there, supposedly it should work in the real device with minor modifications.

/me waits for the updated version of the Fremantle SDK, though.
 

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