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Posts: 188 | Thanked: 185 times | Joined on Dec 2009 @ Finland
#18
Originally Posted by attila77 View Post
As for supporting separately distributed flash content, I’m generally okay with that, my biggest concern for that case is licensing. Such content would have to have approval from the copyright holder/author and (most likely) go to the non-free (=free beer sense) repo. Flashlauncher keeps clear of copyright issues by just referencing html and URLs (technically it’s a very specific kind of browser).
Yes I'm aware of the FlashLauncher's idea and possible copyright things. A web browser is not responsible if one plays illegal flash games, nor is FlashLauncher responsible, if a 3rd party installs a binary flash + a conf file to make it run via FlashLauncher. One could also "install" flash games by just installing a tiny deb with just proper conf which would point to some flash in the net, so technically it'd work exactly its working now, except it'd be easy to add content for 3rd party.
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