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javispedro's Avatar
Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#232
Originally Posted by Flandry View Post
I think he meant that not using the YUV overlay would be faster now than before. My knowledge of the ins-and-outs of different ways to actually scale and draw stuff to the screen is fairly limited, so I'm just grateful that those who prepared SDL and the other libraries built in good support for these kinds of things.
YUV SDL surfaces will most probably use Xv which as fast as you can get on the N900 (though some problems when multiple apps try to use it if I remember lcuk's words correctly).
Wow, do MAME emulated games have YUV data (really dunno about arcade machines)? Or is it just doing conversion?