Thread: 10/gui
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ARJWright's Avatar
Posts: 861 | Thanked: 734 times | Joined on Jan 2008 @ Nomadic
#1
Call me late for finding this, but there's no time like the present towards thinking about alternative UIs for Maemo as it goes forward - especially in light of Maemo 6's abilities to use multi-touch as part of the *play.*

Here's a UI example that I found (via Jaiku) called 10/GUI:
http://ignorethecode.net/blog/2009/10/13/10_gui/

If a tablet were in that 4-7in screen size, something like this could really work. Thoughts?
 

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