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Posts: 1,414 | Thanked: 7,547 times | Joined on Aug 2016 @ Estonia
#43
Turned out that the issue with Pure Maps was not OpenGL, but internal Mapbox code used to download tiles. As I was using hybrid version for Mapbox GL and not pure Qt one (due to a bug in old Qt used by SFOS), this somehow triggered an issue. So, GL part is working fine (well, maybe with some other issues).
 

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