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-   -   32-bit of the Graphics for transport games of class TTD (https://talk.maemo.org/showthread.php?t=9353)

Sergej_Sim 2007-08-31 09:33

32-bit of the Graphics for transport games of class TTD
 
32-bit of the Graphics for transport games of class Transport Tycoon

I show quality of work of the graphic engine on a platform
Open Transport Tycoon Deluxe - OpenTTD 32bpp.

Basic differences OpenTTD 32bpp from Transport Tycoon Deluxe:

1 - The Big cards (2048*2048), (4096*4096 and more)...
2 - The Network mode of game to 8 players on a local network or the Internet.
3 - Automatic creation automobile and railways depending on a landscape.
4 - Crossed tunnels.
5 - The Big, multiplatform stations (to 32*32).
6 - Building of 9 variants of the airports.
7 - Cloning, auto updating and transport auto replacement.
8 - Payoff of local authorities and the expanded functions of management by a city.
9 - Completely the free version with an open initial code, for following operational systems:

AmigaOS
Apple Mac OS X
BeOS
BSD
Debian
FreeBSD
GP2X
IBM OS/2
Linux
Maemo
Microsoft Windows (Win9x/WinNT/WinXP/Vista)
MorphOS
NetBSD
OpenBSD
Palm OS
PlayStation Portable
Pocket PC
ReactOS
RISC OS
SkyOS
Solaris
SUN OS
Ubuntu i386
UIQ3
UNIX-like OSes
Zaurus PDA

10 - The Newest drawing with support of a format of a video shot 256*256*32 bits!!! (Unique for today)!!!
11 - Possibility and compatibility of use external 8-bit and 32-bit of files of an additional drawing simultaneously.
12 - Support of 7 levels of scaling (6х - built in, 7х - external).

All images are real copies of the screen!!!
No works on a photo to installation and imposing of pictures were made!!!

http://lidars.narod.ru/index.files/image4137.png

Sergey.

Blog game Forum game Files Engine

Sergej_Sim 2007-09-01 20:02

Re: 32-bit of the Graphics for transport games of class TTD
 
As far as possible, I will spread in this subject also assemblages for other platforms.

Specially for owners of mobile phones Nokia c OS Maemo!

http://lidars.narod.ru/index.files/image2012.png

For Maemo it is possible to take working version OpenTTD here:

http://lidars.narod.ru/Files/OpenTTD..._047_Maemo.deb

Set base 8-bit of a Graphics from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar

Set of base music from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Gm.rar

Official set of district maps (scenario) from version OpenTTD 0.4.8

http://lidars.narod.ru/Files/OpenTTD...-scenarios.zip

About 8-bit an additional Graphics it is possible to take a set of files GRF in archive here:

http://lidars.narod.ru/Files/OpenTTD..._5387_8bpp.rar

General view of game menu OpenTTD for version Maemo

http://lidars.narod.ru/index.files/image2008.png

Minimal requirements for start:

1 - the Mobile phone Nokia
2 - Version OS - Internet Tablet OS 2006 edition or later

Installation order:

1 - Download archives on the personal computer.
2 - Download the first archive on phone and install through the control panel of phone.
3 - Copy files trg*.grf and sample.cat from contained second archive on phone in subdirectory Data which is on a following way:
/var/lib/install/openttd/data
4 - Copy files gm_tt*.gm from contained third archive on phone in subdirectory GM which is on a following way:
/var/lib/install/openttd/gm
5 - Additional district maps can be copied from the fourth archive on phone in subdirectory Scenario which is on a following way:
/var/lib/install/openttd/scenario
6 - At desire to connect the additional Graphics, contents of the fifth archive also is necessary for copying in subdirectory Data which is on a following way:
/var/lib/install/openttd/data
7 - to Adjust the liked Graphics in a file Openttd.cfg .
For what it is necessary to transfer manually contents of section from Openttd.cfg
(From the fifth archive - the sample of a file of a configuration for version 5387) there lays

Code:

[newgrf]
...

In new file Openttd.cfg.

Working versions OpenTTD for other operational systems can be found here:

http://lidars.narod.ru/index.files/Page2336.htm

Sergey.

Sergej_Sim 2007-09-03 20:16

Re: 32-bit of the Graphics for transport games of class TTD
 
Specially for owners mobile phones / computers Palm OS!

http://lidars.narod.ru/index.files/image4921.png

For Palm OS it is possible to take working version OpenTTD here:

http://lidars.narod.ru/Files/OpenTTD..._Palm_OS_5.zip

Set base 8-bit of a drawing from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar

General view of game menu OpenTTD for version Palm OS

http://lidars.narod.ru/index.files/image5053.png

Minimal requirements for start:

1 - Version OS - Palm OS 5.0 also is more senior
2 - the Minimum size of accessible memory (Dynamic Heap Size) not less 8 Mb !!!

Installation order:

1 - Download archives on the personal computer.
2 - Create a time folder on the personal computer (PALM) and unpack contents of the first archive in it.
3 - Copy files trg*.grf and sample.cat from contained second archive in subdirectory PALM/PROGRAMS/TTD/DATA which is in folder PALM.
4 - Copy a folder PALM in root directories on your memory.
5 - to Start file PalmTTD and to take pleasure in result...

Sergey.

Sergej_Sim 2007-09-04 21:09

Re: 32-bit of the Graphics for transport games of class TTD
 
Specially for owners of mobile game consoles Sony PlayStation Portable (PSP)!

http://lidars.narod.ru/index.files/image5126.png

For PlayStation Portable it is possible to take working version OpenTTD here:

http://lidars.narod.ru/Files/OpenTTD...D_0520_PSP.rar

Set base 8-bit of a drawing from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar

Set of base music from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Gm.rar

Official set of district maps (scenario) from version OpenTTD 0.4.8

http://lidars.narod.ru/Files/OpenTTD...-scenarios.zip

General view of game menu OpenTTD for version PlayStation Portable

http://lidars.narod.ru/index.files/image5132.png

Minimal requirements for start:

1 - Version BIOS - 1.50, 3.XX OE and M33 firmwares

Installation order:

1 - Download archives on the personal computer.
2 - Unpack contents of the first archive on the console on a following way:
- FW 1.50: copy folders "__ SCE __ OTTD /" and "% __ SCE __ OTTD /" in the catalogue "/PSP/GAME /"
- FW 3.XX OE or M33: copy folders "__ SCE __ OTTD /" and "% __ SCE __ OTTD /" in the catalogue "/PSP/GAME150 /"
3 - Copy files trg*.grf and sample.cat from contained second archive on the console in subdirectory Data which is on a following way:
"/PSP/GAME / __ SCE __ OTTD/data /"
4 - Copy files gm_tt*.gm from contained third archive on the console in subdirectory GM which is on a following way:
"/PSP/GAME / __ SCE __ OTTD/gm /"
5 - Additional district maps can be copied from the fourth archive on the console in subdirectory Scenario which is on a following way:
"/PSP/GAME / __ SCE __ OTTD/scenario /"

Sergey.

Sergej_Sim 2007-09-05 20:52

Re: 32-bit of the Graphics for transport games of class TTD
 
Specially for owners of portable computers on OS class Windows CE!

http://lidars.narod.ru/index.files/image814.png

For Pocket PC it is possible to take working version OpenTTD here:

http://lidars.narod.ru/Files/OpenTTD...2_PocketPC.zip

Set base 8-bit of a drawing from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar

Set of base music from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Gm.rar

General view of game menu OpenTTD for version Pocket PC

http://lidars.narod.ru/index.files/image796.png

Minimal requirements for start:

1 - Version OS - Windows Mobile PPC2003 OS or higher (such as WinCE 5.0)
2 - the Minimum size of accessible memory (Dynamic Heap Size) not less 8 Mb !!!

Installation order:

1 - Download archives on the personal computer.
2 - Create a time folder on the personal computer and unpack contents of the first archive in it.
3 - Copy files trg*.grf and sample.cat from contained second archive in subdirectory Data which is in folder TTD.
4 - to Remove from a folder Data following files (if they are):
THE GRF AND SAMPLE_CAT FILES GO HERE
SAMPLE.CAT.FILE_GOES_HERE
5 GRF.FILES_GO_HERE

6 - Copy files gm_tt*.gm from contained third archive in subdirectory GM which is in folder TTD.
7 - to Remove from a folder GM following files (if they are):
THE gm_ttXX gm FILES GO HERE
gm_ttXX.gm. FILES_GO_HERE

8 - Copy a folder TTD on Pocket PC/Smartphone.
9 - to Start a file of type Ppcttd.exe and to take pleasure in result...

Sergey.

Sergej_Sim 2007-09-11 17:39

Re: 32-bit of the Graphics for transport games of class TTD
 
Specially for owners of mobile phones c OS Symbian UIQ3!

http://lidars.narod.ru/index.files/image6129.png

For Symbian UIQ3 it is possible to take working version OpenTTD here:

http://lidars.narod.ru/Files/OpenTTD...mbian_uiq3.zip

Set base 8-bit of a drawing from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar

Set of base music from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Gm.rar

General view of game menu OpenTTD for version Symbian UIQ3

http://lidars.narod.ru/index.files/image6156.png

Installation order:

1 - Download archives on the personal computer.
2 - Create a time folder on the personal computer
3 - Unpack contents of the first archive in it.
4 - Copy files trg*.grf and sample.cat from contained second archive in the catalogue Data which is in folder TTD.
5 - Copy files gm_tt*.gm from contained third archive in the catalogue GM which should is in folder TTD.
6 - Copy contents of a time folder in the root of a Memorycard of phone.
7 - Install SIS - a file from the root.

Sergey.

Sergej_Sim 2007-09-13 19:54

Re: 32-bit of the Graphics for transport games of class TTD
 
Specially for owners pocket Linux computers of class Zaurus!

http://lidars.narod.ru/index.files/image6332.png

For Zaurus PDA it is possible to take working version OpenTTD here:

http://lidars.narod.ru/Files/OpenTTD..._Zaurus.tar.gz

Set base 8-bit of a drawing from original game "Transport Tycoon Deluxe"

http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar

General view of game menu OpenTTD for version Zaurus PDA

http://lidars.narod.ru/index.files/image6330.png

Minimal requirements for start:

1 - the Version of graphic library SDL (Simple DirectMedia Layer) - 1.2.5 !!!

Installation order:

1 - Download archives on a handheld computer.
2 - Create a time folder on a handheld computer and unpack contents of the first archive in it.
3 - Copy files trg*.grf and sample.cat from contained second archive in the catalogue Data which is in folder OpenTTD.

Sergey.

Sergej_Sim 2007-09-14 19:10

Re: 32-bit of the Graphics for transport games of class TTD
 
Some remarks on laid out assemblages OpenTTD!

1 - With a view of uniformity, the majority of copies of the screen is made in the permission of 640*480 points
2 - the smallest size of the screen - on mobile phones of 240*320 points
3 - For desktop computers the permission of 1600*1200 points is supported
4 - following platforms and operational systems are at the moment supported:

AmigaOS
Apple Mac OS X
BeOS
BSD
Debian
FreeBSD
GP2X
IBM OS/2
Linux
Maemo
Microsoft Windows (Win9x/WinME/WinNT/Win2000/WinXP/Vista)
MorphOS
NetBSD
OpenBSD
Palm OS
Pocket PC (Windows Mobile / Windows CE)
ReactOS
RISC OS
SkyOS
Solaris
Sony PlayStation Portable (PSP)
SUN OS
Symbian UIQ3
Ubuntu i386
UNIX
Zaurus PDA

If you could not find the version for yourselves at a forum, working versions OpenTTD for other operational systems can be found here:

http://lidars.narod.ru/index.files/Page2336.htm

5 - I Show quality of a drawing for different versions of assemblages OpenTTD

http://lidars.narod.ru/Files/OpenTTD...D_5387_640.png

The version - 5387, 8-bit graphic files of format GRF

http://lidars.narod.ru/Files/OpenTTD...D_7245_640.png

The version - 7245, 32-bit graphic files of format TAR

http://lidars.narod.ru/Files/OpenTTD...D_9538_640.png

The version - 9538, 32-bit graphic files of format Z_TAR

http://lidars.narod.ru/Files/OpenTTD..._10143_640.png

The version - 10143, 32-bit graphic files of format PNG

Sergey.

Nilles 2007-09-14 20:04

Re: 32-bit of the Graphics for transport games of class TTD
 
Maemo is not fully supported. Openttd only works with maemo 2006 not 2007. So it wont work with the n800.

Sergej_Sim 2007-09-16 16:46

Re: 32-bit of the Graphics for transport games of class TTD
 
Quote:

Originally Posted by Nilles (Post 75543)
Maemo is not fully supported. Openttd only works with maemo 2006 not 2007. So it wont work with the n800.


Yes - quite right - unfortunately is so!

Sergej

Blog game Forum game Files Engine


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