32-bit of the Graphics for transport games of class TTD
32-bit of the Graphics for transport games of class Transport Tycoon
I show quality of work of the graphic engine on a platform Open Transport Tycoon Deluxe - OpenTTD 32bpp. Basic differences OpenTTD 32bpp from Transport Tycoon Deluxe: 1 - The Big cards (2048*2048), (4096*4096 and more)... 2 - The Network mode of game to 8 players on a local network or the Internet. 3 - Automatic creation automobile and railways depending on a landscape. 4 - Crossed tunnels. 5 - The Big, multiplatform stations (to 32*32). 6 - Building of 9 variants of the airports. 7 - Cloning, auto updating and transport auto replacement. 8 - Payoff of local authorities and the expanded functions of management by a city. 9 - Completely the free version with an open initial code, for following operational systems: AmigaOS Apple Mac OS X BeOS BSD Debian FreeBSD GP2X IBM OS/2 Linux Maemo Microsoft Windows (Win9x/WinNT/WinXP/Vista) MorphOS NetBSD OpenBSD Palm OS PlayStation Portable Pocket PC ReactOS RISC OS SkyOS Solaris SUN OS Ubuntu i386 UIQ3 UNIX-like OSes Zaurus PDA 10 - The Newest drawing with support of a format of a video shot 256*256*32 bits!!! (Unique for today)!!! 11 - Possibility and compatibility of use external 8-bit and 32-bit of files of an additional drawing simultaneously. 12 - Support of 7 levels of scaling (6х - built in, 7х - external). All images are real copies of the screen!!! No works on a photo to installation and imposing of pictures were made!!! http://lidars.narod.ru/index.files/image4137.png Sergey. Blog game Forum game Files Engine |
Re: 32-bit of the Graphics for transport games of class TTD
As far as possible, I will spread in this subject also assemblages for other platforms.
Specially for owners of mobile phones Nokia c OS Maemo! http://lidars.narod.ru/index.files/image2012.png For Maemo it is possible to take working version OpenTTD here: http://lidars.narod.ru/Files/OpenTTD..._047_Maemo.deb Set base 8-bit of a Graphics from original game "Transport Tycoon Deluxe" http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar Set of base music from original game "Transport Tycoon Deluxe" http://lidars.narod.ru/Files/OpenTTD/Gm.rar Official set of district maps (scenario) from version OpenTTD 0.4.8 http://lidars.narod.ru/Files/OpenTTD...-scenarios.zip About 8-bit an additional Graphics it is possible to take a set of files GRF in archive here: http://lidars.narod.ru/Files/OpenTTD..._5387_8bpp.rar General view of game menu OpenTTD for version Maemo http://lidars.narod.ru/index.files/image2008.png Minimal requirements for start: 1 - the Mobile phone Nokia 2 - Version OS - Internet Tablet OS 2006 edition or later Installation order: 1 - Download archives on the personal computer. 2 - Download the first archive on phone and install through the control panel of phone. 3 - Copy files trg*.grf and sample.cat from contained second archive on phone in subdirectory Data which is on a following way: /var/lib/install/openttd/data 4 - Copy files gm_tt*.gm from contained third archive on phone in subdirectory GM which is on a following way: /var/lib/install/openttd/gm 5 - Additional district maps can be copied from the fourth archive on phone in subdirectory Scenario which is on a following way: /var/lib/install/openttd/scenario 6 - At desire to connect the additional Graphics, contents of the fifth archive also is necessary for copying in subdirectory Data which is on a following way: /var/lib/install/openttd/data 7 - to Adjust the liked Graphics in a file Openttd.cfg . For what it is necessary to transfer manually contents of section from Openttd.cfg (From the fifth archive - the sample of a file of a configuration for version 5387) there lays Code:
[newgrf] Working versions OpenTTD for other operational systems can be found here: http://lidars.narod.ru/index.files/Page2336.htm Sergey. |
Re: 32-bit of the Graphics for transport games of class TTD
Specially for owners mobile phones / computers Palm OS!
http://lidars.narod.ru/index.files/image4921.png For Palm OS it is possible to take working version OpenTTD here: http://lidars.narod.ru/Files/OpenTTD..._Palm_OS_5.zip Set base 8-bit of a drawing from original game "Transport Tycoon Deluxe" http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar General view of game menu OpenTTD for version Palm OS http://lidars.narod.ru/index.files/image5053.png Minimal requirements for start: 1 - Version OS - Palm OS 5.0 also is more senior 2 - the Minimum size of accessible memory (Dynamic Heap Size) not less 8 Mb !!! Installation order: 1 - Download archives on the personal computer. 2 - Create a time folder on the personal computer (PALM) and unpack contents of the first archive in it. 3 - Copy files trg*.grf and sample.cat from contained second archive in subdirectory PALM/PROGRAMS/TTD/DATA which is in folder PALM. 4 - Copy a folder PALM in root directories on your memory. 5 - to Start file PalmTTD and to take pleasure in result... Sergey. |
Re: 32-bit of the Graphics for transport games of class TTD
Specially for owners of mobile game consoles Sony PlayStation Portable (PSP)!
http://lidars.narod.ru/index.files/image5126.png For PlayStation Portable it is possible to take working version OpenTTD here: http://lidars.narod.ru/Files/OpenTTD...D_0520_PSP.rar Set base 8-bit of a drawing from original game "Transport Tycoon Deluxe" http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar Set of base music from original game "Transport Tycoon Deluxe" http://lidars.narod.ru/Files/OpenTTD/Gm.rar Official set of district maps (scenario) from version OpenTTD 0.4.8 http://lidars.narod.ru/Files/OpenTTD...-scenarios.zip General view of game menu OpenTTD for version PlayStation Portable http://lidars.narod.ru/index.files/image5132.png Minimal requirements for start: 1 - Version BIOS - 1.50, 3.XX OE and M33 firmwares Installation order: 1 - Download archives on the personal computer. 2 - Unpack contents of the first archive on the console on a following way: - FW 1.50: copy folders "__ SCE __ OTTD /" and "% __ SCE __ OTTD /" in the catalogue "/PSP/GAME /" - FW 3.XX OE or M33: copy folders "__ SCE __ OTTD /" and "% __ SCE __ OTTD /" in the catalogue "/PSP/GAME150 /" 3 - Copy files trg*.grf and sample.cat from contained second archive on the console in subdirectory Data which is on a following way: "/PSP/GAME / __ SCE __ OTTD/data /" 4 - Copy files gm_tt*.gm from contained third archive on the console in subdirectory GM which is on a following way: "/PSP/GAME / __ SCE __ OTTD/gm /" 5 - Additional district maps can be copied from the fourth archive on the console in subdirectory Scenario which is on a following way: "/PSP/GAME / __ SCE __ OTTD/scenario /" Sergey. |
Re: 32-bit of the Graphics for transport games of class TTD
Specially for owners of portable computers on OS class Windows CE!
http://lidars.narod.ru/index.files/image814.png For Pocket PC it is possible to take working version OpenTTD here: http://lidars.narod.ru/Files/OpenTTD...2_PocketPC.zip Set base 8-bit of a drawing from original game "Transport Tycoon Deluxe" http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar Set of base music from original game "Transport Tycoon Deluxe" http://lidars.narod.ru/Files/OpenTTD/Gm.rar General view of game menu OpenTTD for version Pocket PC http://lidars.narod.ru/index.files/image796.png Minimal requirements for start: 1 - Version OS - Windows Mobile PPC2003 OS or higher (such as WinCE 5.0) 2 - the Minimum size of accessible memory (Dynamic Heap Size) not less 8 Mb !!! Installation order: 1 - Download archives on the personal computer. 2 - Create a time folder on the personal computer and unpack contents of the first archive in it. 3 - Copy files trg*.grf and sample.cat from contained second archive in subdirectory Data which is in folder TTD. 4 - to Remove from a folder Data following files (if they are): THE GRF AND SAMPLE_CAT FILES GO HERE SAMPLE.CAT.FILE_GOES_HERE 5 GRF.FILES_GO_HERE 6 - Copy files gm_tt*.gm from contained third archive in subdirectory GM which is in folder TTD. 7 - to Remove from a folder GM following files (if they are): THE gm_ttXX gm FILES GO HERE gm_ttXX.gm. FILES_GO_HERE 8 - Copy a folder TTD on Pocket PC/Smartphone. 9 - to Start a file of type Ppcttd.exe and to take pleasure in result... Sergey. |
Re: 32-bit of the Graphics for transport games of class TTD
Specially for owners of mobile phones c OS Symbian UIQ3!
http://lidars.narod.ru/index.files/image6129.png For Symbian UIQ3 it is possible to take working version OpenTTD here: http://lidars.narod.ru/Files/OpenTTD...mbian_uiq3.zip Set base 8-bit of a drawing from original game "Transport Tycoon Deluxe" http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar Set of base music from original game "Transport Tycoon Deluxe" http://lidars.narod.ru/Files/OpenTTD/Gm.rar General view of game menu OpenTTD for version Symbian UIQ3 http://lidars.narod.ru/index.files/image6156.png Installation order: 1 - Download archives on the personal computer. 2 - Create a time folder on the personal computer 3 - Unpack contents of the first archive in it. 4 - Copy files trg*.grf and sample.cat from contained second archive in the catalogue Data which is in folder TTD. 5 - Copy files gm_tt*.gm from contained third archive in the catalogue GM which should is in folder TTD. 6 - Copy contents of a time folder in the root of a Memorycard of phone. 7 - Install SIS - a file from the root. Sergey. |
Re: 32-bit of the Graphics for transport games of class TTD
Specially for owners pocket Linux computers of class Zaurus!
http://lidars.narod.ru/index.files/image6332.png For Zaurus PDA it is possible to take working version OpenTTD here: http://lidars.narod.ru/Files/OpenTTD..._Zaurus.tar.gz Set base 8-bit of a drawing from original game "Transport Tycoon Deluxe" http://lidars.narod.ru/Files/OpenTTD/Main_Upg_Win32.rar General view of game menu OpenTTD for version Zaurus PDA http://lidars.narod.ru/index.files/image6330.png Minimal requirements for start: 1 - the Version of graphic library SDL (Simple DirectMedia Layer) - 1.2.5 !!! Installation order: 1 - Download archives on a handheld computer. 2 - Create a time folder on a handheld computer and unpack contents of the first archive in it. 3 - Copy files trg*.grf and sample.cat from contained second archive in the catalogue Data which is in folder OpenTTD. Sergey. |
Re: 32-bit of the Graphics for transport games of class TTD
Some remarks on laid out assemblages OpenTTD!
1 - With a view of uniformity, the majority of copies of the screen is made in the permission of 640*480 points 2 - the smallest size of the screen - on mobile phones of 240*320 points 3 - For desktop computers the permission of 1600*1200 points is supported 4 - following platforms and operational systems are at the moment supported: AmigaOS Apple Mac OS X BeOS BSD Debian FreeBSD GP2X IBM OS/2 Linux Maemo Microsoft Windows (Win9x/WinME/WinNT/Win2000/WinXP/Vista) MorphOS NetBSD OpenBSD Palm OS Pocket PC (Windows Mobile / Windows CE) ReactOS RISC OS SkyOS Solaris Sony PlayStation Portable (PSP) SUN OS Symbian UIQ3 Ubuntu i386 UNIX Zaurus PDA If you could not find the version for yourselves at a forum, working versions OpenTTD for other operational systems can be found here: http://lidars.narod.ru/index.files/Page2336.htm 5 - I Show quality of a drawing for different versions of assemblages OpenTTD http://lidars.narod.ru/Files/OpenTTD...D_5387_640.png The version - 5387, 8-bit graphic files of format GRF http://lidars.narod.ru/Files/OpenTTD...D_7245_640.png The version - 7245, 32-bit graphic files of format TAR http://lidars.narod.ru/Files/OpenTTD...D_9538_640.png The version - 9538, 32-bit graphic files of format Z_TAR http://lidars.narod.ru/Files/OpenTTD..._10143_640.png The version - 10143, 32-bit graphic files of format PNG Sergey. |
Re: 32-bit of the Graphics for transport games of class TTD
Maemo is not fully supported. Openttd only works with maemo 2006 not 2007. So it wont work with the n800.
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Re: 32-bit of the Graphics for transport games of class TTD
Quote:
Yes - quite right - unfortunately is so! Sergej Blog game Forum game Files Engine |
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