Font Problem in Wesnoth
Hi,
I've installed Wesnoth from the repository and the game startsup ok, but apparently there's some problem with the fonts; I just get empty dialog boxes and empty menus... Any suggestions? |
Re: Font Problem in Wesnoth
hi there, same problem here... this is my first post, so hello everybody!
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Re: Font Problem in Wesnoth
I have this issue as well, are you on Chinook or Diablo? I'm on Diablo and have this issue, I'm going to try it on Chinook when I get a chance.
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Re: Font Problem in Wesnoth
There is a bug in the dejavu font packaged for Maemo. I built a more recent version from Debian that doesn't have this problem, and I'll try to remember to upload it somewhere so people can try it.
If that fixes the problem for people we should probably file a bug against the Maemo package so it can be fixed and distributed properly. |
Re: Font Problem in Wesnoth
I've encountered this problem as well. Is there a new version of the font package available somewhere? Is there any other known workaround?
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Re: Font Problem in Wesnoth
Okay, here is my solution. No need to build a new DejaVu package, no need to install defoma, new font libraries, or anything like I was trying before.
Install the ttf-dejavu package from extras. If it doesn't show up in the package manager (I can't remember it it does or not), install rootsh (you are going to need it later anyway) and open the terminal. Type this line: Code:
rootsh apt-get install ttf-dejavu If you want to cp (I did): Code:
rootsh cp /usr/share/fonts/dejavu/DejaVuSans.ttf /usr/share/games/wesnoth/fonts/ Code:
rootsh ln -s /usr/share/fonts/dejavu/DejaVuSans.ttf /usr/share/games/wesnoth/fonts/DejaVuSans.ttf Hopefully this works for you. It does for me, but I am running a newly built 1.4.5 version that I compiled. If anyone is interested, I should be able to release this version somewhere. It fits very well on the screen, runs smoothly, music works (with a patched libsdl-mixer), and hasn't crashed that I have found. |
Re: Font Problem in Wesnoth
wohaaaa!!!
a new version??? please please please a upload!!11!!11! you are my heeeroooo edit: if you need space just contact me! |
Re: Font Problem in Wesnoth
zehjotkah: I don't think I ever ran the old version, what is the gaming experience like? Does everything fit on the screen? How is the speed?
I am working on getting the new version cleaned up, and hopefully put into extras-devel for testing. It will take a few days, though. Let me know if there is anything in the old version that you feel needs fixing. I'm not saying I can fix it, but I will see what I can do. |
Re: Font Problem in Wesnoth
slow after getting some more units..
really slow at startup.. sometimes a crash but everything fits on the screen at 800x480 resolution here you can see how it looks like and download some campaigns too http://wesnoth.garage.maemo.org/ |
Re: Font Problem in Wesnoth
A smooth, stable version with working music? I would love that. Until then, I'll try out the font fix and see how it goes.
Update: I've made the font fix and it works great. Wesnoth is now fully playable. |
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