Re: [WIP] Fremantle GTK3 Experiment
after latest commits on hildon-desktop, TidyBlurGroup (and the new ClutterEffect for it) animate with ~30fps on allwinner tablet, there are some more animation bugs to be fixed, but it is getting closer to be fully usable
|
Re: [WIP] Fremantle GTK3 Experiment
Sorry for the lack of updates on my part. Unfortunately I've been ill since last Wednesday, so Christmas shopping and coding have had to go on hold for now.
|
Re: [WIP] Fremantle GTK3 Experiment
Quote:
In the meanwhile https://github.com/fremantle-gtk3/hi...6b8e99f28cb231 ;) |
Re: [WIP] Fremantle GTK3 Experiment
Ok, next batch done. Once the next file is built I think it will be 32/62.
I'm hitting the following error at the moment. First thought was to add gdk.h to includes. FAIL. Second try was to add gdkx.h or whatever the X11 specific header is called. FAIL. This file has been a right PITA. Quote:
I know it's not very scientific/correct but its all I've got at the moment: The object files for the current 31 files under libhildon/hildon/ total 3.8MB. ALL the object files in the same directory of my Cordia fork total 3.5MB. In terms of CSS themes, yes they probably require more processing but if the low res jpg/png based theme can be replaced with CSS, the images don't need to be loaded. If it is ported to a higher resolution device we don't have to rely on the same texture files. At the moment though, this isn't implemented. |
Re: [WIP] Fremantle GTK3 Experiment
Quote:
Quote:
|
Re: [WIP] Fremantle GTK3 Experiment
not sure sapwood is applicable/needed. the cordia based hildon probably has half as many c files so bear that in mind compared to the "new"/wip port. I think though some of the dialogs (color chooser/login etc could drastically shrink if we just create wrappers around stock gtk controls to remain API compatibile. No need to worry about that until I have an initial library built.
have you tried hildon-status-menu & hildon-home from my original port? both are from cssu version iirc (home definately is). there might be some subtle changes but nothing major. |
Re: [WIP] Fremantle GTK3 Experiment
Quote:
The lesser c files number comes from removing tidy in cordia. I might go the same route leaving only tidyblur group, but still not decided. Quote:
|
Re: [WIP] Fremantle GTK3 Experiment
@Android_808: which repo is your hildon-home port?
|
Re: [WIP] Fremantle GTK3 Experiment
Whoops.
Should have been in https://github.com/android-808/hildon-home but evidently I didn't push changes. Have just done it, I think. :p It may have to be built with dpkg-buildpackage -rfakeroot -us -uc -d if I haven't got around to fixing control file. I should be using hildon-3 but I'm 99% sure I haven't fixed this in debian/control yet. Some code is commented using DEAD_CODE_TO_REMOVE or DEAD_CODE #ifdefs. They may have to go back in with CSSU GTK3 port. Shortcuts, Bookmarks and search service come to mind but can't remember exactly. Edit: The only changes not in that commit: An include of for osso can be replaced by dbus.h because it doesn't use anything in the osso header. Any #ifdef HAVE_DSME because we now have Maemo version. Theres an osso low mem function. I had it commented out but it should now be ok with libosso IIRC. |
Re: [WIP] Fremantle GTK3 Experiment
Quote:
|
All times are GMT. The time now is 15:18. |
vBulletin® Version 3.8.8